As I noted two days ago I was unable to build Android on Ubuntu 9.10 x86-64 and thus needed to set up a virtual machine.
At first I went for my preferred virtualization solution, VirtualBox and had to notice that even though I assigned all 4 processor cores of my workstation (along with 2GiB of memory) to the virtual machine building was painfully slow. I immediately ditched the idea of using VirtualBox again and decided to give something new to me a try: the combination of kvm and qemu.
Having Intel VT-x support built into my workstation's processor I thought that this combination should give better performance, and I wasn't disappointed. To be honest, I am astonished on how fast the beast is now. Disk speed still seems to be not as fast as running things natively, but there must be a downside somewhere. :-)
After a bit of googling I also found that ubuntu-vm-builder exists, which simplifies virtual system creation tremendously.
My Android working tree is being synchronized right now, which means that I should be able to start building in a few minutes time. I hope the virtual machine stays as fast as it is right now during the build and I hope everything goes well.
2009-11-11
2009-11-09
An update on the proprietary Maemo SDK installer
Yesterday I wrote about my dissatisfaction with the current state of the Android 2.0 code tree and how a proprietary install script for Maemo scared me off.
As suggested in one of the comments to my post I filed a bug report against Maemo, bug 6087.
Besides getting quite a few replies to the bug report within a matter of hours Carsten Munk pointed me at Maemo SDK+, which has less restrictive licensing.
Another comment, by Marius Gedminas (thanks!) pointed me at Mer,
As suggested in one of the comments to my post I filed a bug report against Maemo, bug 6087.
Besides getting quite a few replies to the bug report within a matter of hours Carsten Munk pointed me at Maemo SDK+, which has less restrictive licensing.
Another comment, by Marius Gedminas (thanks!) pointed me at Mer,
a new operating system for small, mobile touch-screen devices.It is Linux based and layers the best open-source elements of Nokia's Maemo platform over a modern Ubuntu base.
The goals of Mer include:
- Integrate the best solutions for a wide variety of small form-factor devices
- Encourage wider access to device capabilities through the Vendor Social Contract
- Demonstrably provide an easy route to market for vendors
- Dramatically reduce costs to vendors of supporting EOL hardware
- Focus, harness and support community contributions to the platform
- Encourage and ease migration of existing applications
- Support experimentation, innovation and development
My Android repositories
As I wrote in my last post I noticed a few problems with Android's roaming detection code and decided to try fixing it myself.
So, I am basing my work on CyanogenMod, which I am also using on my Android device. My repositories are hosted at github.com/speijnik and you can fetch (nearly) everything you need for building by using repo. See the README file in my android repository over at github for details.
For now only the simplification of the roaming detection code has made it into the repository, but be aware that even though I have published the code I still have neither built nor tried it, as I do not have a working build environment set up yet.
Oh, about the working build environment: there seem to be problems with either the webkit code in the Android repositories (unlikely) or with building that code on Ubuntu 9.10 x86-64 (more likely). Right now I am downloading Ubuntu 8.04 LTS i386 for use in a virtual machine. I will let you know whether that fixes my problems or not.
So, I am basing my work on CyanogenMod, which I am also using on my Android device. My repositories are hosted at github.com/speijnik and you can fetch (nearly) everything you need for building by using repo. See the README file in my android repository over at github for details.
For now only the simplification of the roaming detection code has made it into the repository, but be aware that even though I have published the code I still have neither built nor tried it, as I do not have a working build environment set up yet.
Oh, about the working build environment: there seem to be problems with either the webkit code in the Android repositories (unlikely) or with building that code on Ubuntu 9.10 x86-64 (more likely). Right now I am downloading Ubuntu 8.04 LTS i386 for use in a virtual machine. I will let you know whether that fixes my problems or not.
2009-11-08
Android's roaming detection & its implementation
I know I wrote about Android already today, but there is another thing that concerns me right now. I am owner of an Android-based phone (an HTC Dream) and recently switched my mobile network provider. The problem is that my new provider is a virtual provider and as such there is no real network of that provider. Now Android has a feature to turn off broadband connections when in roaming mode, which itself is a great idea and can save you from paying quite a lot of money when the phone connects to 3G abroad, but this feature also turns off broadband connections when roaming locally. All this is being discussed in bug report #3499.
After noticing this problem I became curious on how Android detects that it is roaming and I found the GsmServiceStateTracker.isRoamingBetweenOperators method to be responsible for that magic, but soon noticed that the method is not only inefficient, but also doesn't work as intended. This is hardly related to the bug mentioned above, but let's have a look at the code in question:
Okay, let me summarize what this piece of code does wrong, at least from my understanding:
Now in my case my SIM card doesn't seem to provide the phone with a alphanumeric identifier, so the first two comparisons always fail for obvious reasons and, looking at the inline-if in the last line of that method my phone will always indicate that I am in roaming mode, even when I am not.
The problem is not only the logic which seems to be wrong, but I rather see the inefficient comparisons used there to be a major problem in embedded systems like mobile phones. This is the first piece of Android code I have had a look at, but if all other code is as ugly and inefficient as these few lines Android really needs some major fixes. Related to this I have reported bug #4590 and forked the git repository in question over at github, to fix this method, should be a matter of 5 minutes.
After noticing this problem I became curious on how Android detects that it is roaming and I found the GsmServiceStateTracker.isRoamingBetweenOperators method to be responsible for that magic, but soon noticed that the method is not only inefficient, but also doesn't work as intended. This is hardly related to the bug mentioned above, but let's have a look at the code in question:
/**
* Set roaming state when gsmRoaming is true and, if operator mcc is the
* same as sim mcc, ons is different from spn
* @param gsmRoaming TS 27.007 7.2 CREG registered roaming
* @param s ServiceState hold current ons
* @return true for roaming state set
*/
private
boolean isRoamingBetweenOperators(boolean gsmRoaming, ServiceState s) {
String spn = SystemProperties.get(PROPERTY_ICC_OPERATOR_ALPHA, "empty");
String onsl = s.getOperatorAlphaLong();
String onss = s.getOperatorAlphaShort();
boolean equalsOnsl = onsl != null && spn.equals(onsl);
boolean equalsOnss = onss != null && spn.equals(onss);
String simNumeric = SystemProperties.get(PROPERTY_ICC_OPERATOR_NUMERIC, "");
String operatorNumeric = s.getOperatorNumeric();
boolean equalsMcc = true;
try {
equalsMcc = simNumeric.substring(0, 3).
equals(operatorNumeric.substring(0, 3));
} catch (Exception e){
}
return gsmRoaming && !(equalsMcc && (equalsOnsl || equalsOnss));
}
Okay, let me summarize what this piece of code does wrong, at least from my understanding:
- It takes both the network operator alphanumeric identifier and alphanumeric long identifier and compares both to the alphanumeric identifier coming from the SIM card, whilst...
- ... it could simply use the network and SIM card numeric identifiers and compare those, which should be a lot cheaper than comparing those strings
- Then it takes the first three characters/digits of the numeric identifiers (which indicate the country) and compares those
Now in my case my SIM card doesn't seem to provide the phone with a alphanumeric identifier, so the first two comparisons always fail for obvious reasons and, looking at the inline-if in the last line of that method my phone will always indicate that I am in roaming mode, even when I am not.
The problem is not only the logic which seems to be wrong, but I rather see the inefficient comparisons used there to be a major problem in embedded systems like mobile phones. This is the first piece of Android code I have had a look at, but if all other code is as ugly and inefficient as these few lines Android really needs some major fixes. Related to this I have reported bug #4590 and forked the git repository in question over at github, to fix this method, should be a matter of 5 minutes.
tags:
Android,
Debian,
foss,
free software,
gsoc,
Technology
Android, Mythbusters and openness
I have been reading a great many posts about Android lately, some consisting of criticism, some of praise and some simply addressing issues in the Android "community". Let's have a look at those.
Matt Porter's Android Mythbusters presentation and Harald Welte's reaction
I haven't seen the presentation live, but I had a look at the slides. Impressing work done by Matt putting all this information together. However, we all knew that Android only (ab-)uses Linux, without making use of the GNU userland for a long time, didn't we?
In his presentation Matt has shown things such as Android's udev "replacement" that uses hardcoded values for device node creation and (on his blog) Harald has then come up with a statement I have found to be very strong:
Now both of these statements target technical details, but the root of the problem seems to be elsewhere.
Where is my Android 2.0?
Okay, that heading might not be making any sense in the context of this post at a first glance, but let me elaborate on that. Google and the Open Handset Alliance refer to Android as being an "Open Source" operating system, but the project is different from "real" Free Software projects: development takes place in a closed group and the results are shared with the community later on, when they are deemed to be ready.
This means that innovation also takes place behind closed curtains and that the community is not involved in the actual development process at all. Lately we have seen the result of that, as Motorola is bragging about working close with Google on Android 2.0 ("Eclair"), but the AOSP source trees, open for everyone to have a look at, show no signs of version 2.0. In fact no changes that might even remotely suggest the release of a new major version have been made public in the past few weeks. So where is the openess there?
Actually, the Motorola Droid has already shipped with Eclair on 6th, but still, there is no indication that Eclair will be made available to the broader public.
In short Android seems to be developed behind closed curtains, with hardly (read no) community input whatsoever and is sometimes released as Free Software, not what I would describe as an open development process.
The Android Market problem
As we have seen in the past Google is enforcing their copyright on proprietary applications that ship with pretty much every Android device, such as the Android Market. This has become really clear when Steve Kondik received a cease and desist letter when packing the Google-proprietary applications into his ROMs. Okay, it's Google's right to enforce their copyright and there is nothing wrong with actually doing so, the thing I really have a problem with is something else: the Market is proprietary.
Now what this means should become rather clear. You can have an Android device without Google's proprietary bits, but with default settings you just do not have any way of installing additional software. In my opinion the Market should be freed by Google themselves, or the community has to react and come up with a free replacement to overcome the vendor lock-in. Oh, you might know a replacement called SlideMe (or Mobentoo) already. Well, that bugger is proprietary too, so not a solution at all.
Nokia and Maemo to the rescue
In most discussions about the openness of Android someone throws in Nokia and Maemo, as a solution to the dilemma. Reading all those positive comments I simply had to give it a try, but all my hopes were destroyed within a few minutes.
Let's start with the good news and let alone the reason why my hopes were destroyed for another minute or two. Maemo is based on Debian GNU/Linux and various Free Software components, such as GTK+, gstreamer, esd and friends. Most of the system is Free Software which is a good thing(tm) and reading all of this really got me into Maemo. Okay, some applications seem to be proprietary, but I am sure that could be fixed rather easily, so I could once for all use a truly open phone.
...and then came the SDK installer shell script:
Now there is one question you should ask yourself: Why would someone trying to promote his platform as being open make the *installer* script for its SDK proprietary? Come on, it's an installer script, how much of your secret juice could be in there? What's the problem with people modifying it and working on this installer script in an open development environment?
I had high hopes for Nokia actually doing a bit better than Google, but it seems they've failed to do so. It may be me overreacting, but a proprietary SDK installer shell script scares me enough not to install the SDK and have a look at it for now nor to think about buying a Maemo-based device in the near future. Please Nokia, either get the facts straight or provide us with a free SDK to your free & open platform.
So, in short, Google is bad at working with the community and creating a truly open development process, and Nokia simply fails in terms of not scaring off prospective developers for their open platform with the proprietary SDK installer. Do you have any solutions in terms of an open phone environment, apart from what OpenMoko has come up with?
Matt Porter's Android Mythbusters presentation and Harald Welte's reaction
I haven't seen the presentation live, but I had a look at the slides. Impressing work done by Matt putting all this information together. However, we all knew that Android only (ab-)uses Linux, without making use of the GNU userland for a long time, didn't we?
In his presentation Matt has shown things such as Android's udev "replacement" that uses hardcoded values for device node creation and (on his blog) Harald has then come up with a statement I have found to be very strong:
The presentation shows how Google has simply thrown 5-10 years of Linux userspace evolution into the trashcan and re-implemented it partially for no reason. Things like hard-coded device lists/permissions in object code rather than config files, the lack of support for hot-plugging devices (udev), the lack of kernel headers. A libc that throws away System V IPC that every unix/Linux software developer takes for granted. The lack of complete POSIX threads. I could continue this list, but hey, you should read those slides. now!
Now both of these statements target technical details, but the root of the problem seems to be elsewhere.
Where is my Android 2.0?
Okay, that heading might not be making any sense in the context of this post at a first glance, but let me elaborate on that. Google and the Open Handset Alliance refer to Android as being an "Open Source" operating system, but the project is different from "real" Free Software projects: development takes place in a closed group and the results are shared with the community later on, when they are deemed to be ready.
This means that innovation also takes place behind closed curtains and that the community is not involved in the actual development process at all. Lately we have seen the result of that, as Motorola is bragging about working close with Google on Android 2.0 ("Eclair"), but the AOSP source trees, open for everyone to have a look at, show no signs of version 2.0. In fact no changes that might even remotely suggest the release of a new major version have been made public in the past few weeks. So where is the openess there?
Actually, the Motorola Droid has already shipped with Eclair on 6th, but still, there is no indication that Eclair will be made available to the broader public.
In short Android seems to be developed behind closed curtains, with hardly (read no) community input whatsoever and is sometimes released as Free Software, not what I would describe as an open development process.
The Android Market problem
As we have seen in the past Google is enforcing their copyright on proprietary applications that ship with pretty much every Android device, such as the Android Market. This has become really clear when Steve Kondik received a cease and desist letter when packing the Google-proprietary applications into his ROMs. Okay, it's Google's right to enforce their copyright and there is nothing wrong with actually doing so, the thing I really have a problem with is something else: the Market is proprietary.
Now what this means should become rather clear. You can have an Android device without Google's proprietary bits, but with default settings you just do not have any way of installing additional software. In my opinion the Market should be freed by Google themselves, or the community has to react and come up with a free replacement to overcome the vendor lock-in. Oh, you might know a replacement called SlideMe (or Mobentoo) already. Well, that bugger is proprietary too, so not a solution at all.
Nokia and Maemo to the rescue
In most discussions about the openness of Android someone throws in Nokia and Maemo, as a solution to the dilemma. Reading all those positive comments I simply had to give it a try, but all my hopes were destroyed within a few minutes.
Let's start with the good news and let alone the reason why my hopes were destroyed for another minute or two. Maemo is based on Debian GNU/Linux and various Free Software components, such as GTK+, gstreamer, esd and friends. Most of the system is Free Software which is a good thing(tm) and reading all of this really got me into Maemo. Okay, some applications seem to be proprietary, but I am sure that could be fixed rather easily, so I could once for all use a truly open phone.
...and then came the SDK installer shell script:
#!/bin/sh
# Copyright (C) 2006-2009 Nokia Corporation
#
# This is proprietary software owned by Nokia Corporation.
#
# Contact: Maemo Integration <integration@maemo.org>
# Version: $Revision: 1110 $
Now there is one question you should ask yourself: Why would someone trying to promote his platform as being open make the *installer* script for its SDK proprietary? Come on, it's an installer script, how much of your secret juice could be in there? What's the problem with people modifying it and working on this installer script in an open development environment?
I had high hopes for Nokia actually doing a bit better than Google, but it seems they've failed to do so. It may be me overreacting, but a proprietary SDK installer shell script scares me enough not to install the SDK and have a look at it for now nor to think about buying a Maemo-based device in the near future. Please Nokia, either get the facts straight or provide us with a free SDK to your free & open platform.
So, in short, Google is bad at working with the community and creating a truly open development process, and Nokia simply fails in terms of not scaring off prospective developers for their open platform with the proprietary SDK installer. Do you have any solutions in terms of an open phone environment, apart from what OpenMoko has come up with?
tags:
Debian,
foss,
free software,
gsoc,
personal,
Technology
2009-11-04
How to move panels in Gnome 2.28
I just installed Ubuntu Karmic Koala on my workstation and came across the problem of not being able to move/drag Gnome panels around in order to have the panels on my primary monitor.
On the Debian system that was powering the workstation before this was a non-issue as I could simply click, hold and drag both the upper and the lower panel, but this didn't work.
So, after a few minutes of googling I came across an entry at answers.launchpad.net[0] and a blog post, but I cannot seem to remember the URL to that one. I can imagine that some of you might be having the exact same problem, so the solution is holding down the ALT, whilst dragging as usual.
[0] https://answers.launchpad.net/ubuntu/+source/gnome-panel/+question/264
On the Debian system that was powering the workstation before this was a non-issue as I could simply click, hold and drag both the upper and the lower panel, but this didn't work.
So, after a few minutes of googling I came across an entry at answers.launchpad.net[0] and a blog post, but I cannot seem to remember the URL to that one. I can imagine that some of you might be having the exact same problem, so the solution is holding down the ALT, whilst dragging as usual.
[0] https://answers.launchpad.net/ubuntu/+source/gnome-panel/+question/264
tags:
foss,
free software,
gsoc,
observations,
Technology
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